NEW YORK STATE PUBLIC HIGH SCHOOL ATHLETIC ASSOCIATION, INC. ICE HOCKEY RULES – (addendum to NFHS Rule Book)

RULE 2-1 ART. 2 TEAMS

• Players need not have numbers on both sleeves of the jersey

RULE 2-3 ART.1 PLAYERS IN UNIFORM

skaters and one goaltender. Note: Every effort should be made to have two goaltenders in goalkeeper equipment for every game.

RULE 2-4 ART. 2 & 3 WARM-UP BETWEEN PERIODS

All players will be allowed a two minute warm-up period to skate and stretch between periods. During this warm-up period, no shots will be taken and players must stay in their own end of the ice. A team shall not use pucks on the ice before the start of the second or subsequent periods or where there is a separate warm-up period followed by an ice cut, before the start of the first period. (approved 9/28/01) .

RULE 2-6 ART. 4 INJURED GOALKEEPER

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RULE 3-3 ART. 1 GOALKEEPER’S EQUIPMENT

• A “chin strap check” will be conducted on goaltenders prior to the game or upon substitution. Goaltender may not continue until equipment is corrected.

RULE 3-7 ART. 2 PUCK

The pucks need not have the NFHS authenticating mark.

RULE 4-1 ART. 1 PENALTIES

RULE 4-5 AND 6-17 DISQUALIFICATION / GAME MISCONDUCT

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RULE 4-5 ART. 2 GAME DISQUALIFICATION

Any player that incurs 5 penalties ( a combination of minors and majors) in a contest will be removed for the remainder of that contest only.

RULE 4-11 ART. 1 REMOVAL FROM THE GAME

Authorized school personnel need to be present to handle discipline situations.

RULE 6-37 ART. 4 TIME OF GAME

When a substitute goalkeeper initially enters the game, he will take his position without delay. A TWO minute warm-up per substitute goaltender per game shall be required. Five pucks will be allowed on the ice for this purpose. If, in the judgment of the official, he feels that a goaltender’s warm-up has been made to give his team a stoppage of play or rest period, the official may assess a minor penalty for delay of game. No timeout will be charged to the team. (Note: Variance approved 10/99)

RULE 6-54, 56 OVERTIME

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RULE 8 GAME PROTOCOL

ADDENDUM #1 PROCEDURES FOR A “SHOOT DOWN”

  1. 1ST Attempt- Each team shall select three shooters who will meet at center ice with the officials. (All players, other than those involved in the shoot down, are to go to their bench and be seated. The shooters will remain behind the center face-off spot at the discretion of the officials.)

  2. The official(s) will flip a coin to see which team starts. Players from opposing teams will alternate taking penalty shots (Rule 4-6) until all six players have competed. The team with the most goals will advance in tournament or state play.

  3. If there is a tie after the first group of six, each team will select three new shooters. Players from opposing teams will alternate taking penalty shots (Rule 4-6) until all three players have competed. The team with the most goals will advance in tournament or state play.

  4. If there is still a tie, each team will select another three shooters (none of those who have already competed) and continue the process. Players from opposing teams will alternate taking penalty shots (Rule 4-6) until all three players have competed. The team with the most goals will advance in tournament or state play.

  5. If a tie still exists, each team will select any three shooters for the remaining shoot downs. Players from opposing teams will alternate taking penalty shots (Rule 4-6) until all three have competed. The team with the most goals will advance in tournament or state play.

  6. Goaltenders may be substituted in between each group of three shooters, not during. Goaltenders injured may be substituted according to NYSPHSAA rules.

Approved: NCAA addendum: 9/12/97 (11/13/97),Updated 11/13/98, 11/5/99, 9/29/00, 9/28/01, 9/27/02, 9/26/03, 9/24/04 Approved: NFHS addendum 11/07

GAME DAY PROTOCOL

The accompanying “Game Day Protocol” is recommended for statewide usage:

PRE-GAME

-Warm-ups begin -At the conclusion of warm-ups, ice will be resurfaced (teams to locker rooms) -Teams will receive a warning (horn & verbal notice) when resurfacer is on its

last lap. -When zamboni is finished and doors are closed - 2 minutes goes on clock. -At the conclusion of time, starting lineups and National anthem will start

promptly. Upon completion the puck is dropped ( no team huddle). -Teams not ready to play are subject to a minor penalty

BETWEEN PERIODS

-Ice will be resurfaced after each period (teams to locker room) -Teams will receive a warning (horn & verbal notice) when resurfacer is on its

last lap. -When zamboni is finished and doors are closed - 2 minutes on clock. -At the conclusion of the time the puck will be dropped to start the period. -Teams not in compliance are subject to a minor penalty

Note: this is intended as a recommendation for consistency across the State and to expedite the start of the game and periods.